GT3: Article #4:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Enough already! These delays are killing us!
- - - - - - - - - - - -
Neat lighting effects reflected on the cars
![]() { The Deep Forest raceway sports some truly excellent sunset lighting that's accurately reflected from the cars. It seems that no detail has been left unenhanced from GT2's courses. }
- - - - - - - - - - - - - -
Yep, you heard it right
- - - - - - - - - - - - - -
More neat lighting effects
![]() {We don't know if the cars will get dirty, but it'd be in keeping with the detail level.}
- - - - - - - - - - - - - -
This month, we've got first pics of
- - - - - - - - - - - - - -
Special Stage Route 11's back
![]() { . }
- - - - - - - - - - - - - -
Since last issue
- - - - - - - - - - - - - -
Look at the smooth texture
![]() { }
- - - - - - - - - - - - - -
Written By: Randy Nelson, from May '01 PSM Issue
- The game at this point when this article was written is about 80% complete -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Gran Turismo 3 Information / GT3: Article #1 / GT3: Article #2 / GT3: Article #3 / GT3 Article #4 / GT3 Article #5 / GT3: The Review
Home Page / Realm of the Gran Turismo's / Gran Turismo 2 HQ / Gran Turismo 3 HQ / Gran Turismo 3 Gallery
|
||