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GT3: Article #4:
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![]() Enough already! These delays are killing us!
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![]() Neat lighting effects reflected on the cars
![]() ![]() ![]() { The Deep Forest raceway sports some truly excellent sunset lighting that's accurately reflected from the cars. It seems that no detail has been left unenhanced from GT2's courses. }
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![]() Yep, you heard it right
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![]() More neat lighting effects
![]() ![]() ![]() {We don't know if the cars will get dirty, but it'd be in keeping with the detail level.}
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![]() This month, we've got first pics of
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![]() Special Stage Route 11's back
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![]() Since last issue
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![]() Look at the smooth texture
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![]() Written By: Randy Nelson, from May '01 PSM Issue
![]() - The game at this point when this article was written is about 80% complete -
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